This could be in flashbacks, or even in spirit, in the same way that Helen McCrory's Polly Gray has been referenced throughout series six. Steven Knight told Digital Spy that he did expect Tommy Shelby to be in the movie. Well, this is the golden question, isn't it? Tommy survived the season 6 finale, and it turns out he doesn't have the terminal tuberculoma, as that was a lie concocted by Oswald Mosley's fake doctor. ![]() Peaky Blinders movie cast: Will Cillian Murphy's Tommy Shelby be in it? We saw elements of Tommy doing that, with him demolishing his home to build houses for the poor, and refusing to kill the doctor who lied to him about his tuberculoma. ![]() "And finding how that journey happened, and why it happened, and dealing with all the post-traumatic stress of the First World War, and never easing up on that." We also know that Knight hopes to "redeem" Cillian Murphy's Tommy Shelby by the end of the story, explaining: "My intention has always been to redeem him so that at the end he's genuinely a good man doing good things. ![]() Steven Knight previously said that the show would end with the first air-raid siren in Birmingham in 1939, which didn't happen in the TV show, so perhaps we can expect that in the movie instead? So it feels like they have a lot invested in the saga still. We've already seen Peaky Blinders' ballet – The Redemption of Tommy Shelby – launch, along with a live-action theatre experience called Peaky Blinders: The Rise, plus numerous games and merchandise. And then let's see where we go in terms of spin-offs." Let's end the beginning, then let's do the film. Meanwhile, he told RadioTimes: "We just felt, also with the loss of Helen, that it all seemed to be pointing towards doing what I'm calling 'the end of the beginning'. He told Variety: "There will be other TV shows that I hope will come out of, that will continue to tell the story of this part of society and this family." I don't like the word spin-offs, but TV series that are going to be inspired by and include characters from Peaky." Steven Knight has said the Peaky Blinders movie will be a "fitting conclusion to the story", although he has hinted that it'll spawn spin-off TV shows about some of the characters, as well as potential sequel movies. Peaky Blinders movie: Will the film be the final ending? But that's all just an educated guess at the moment. So if the Peaky Blinders film follows a traditional Hollywood production schedule, it would likely wrap in 2023 or 2024, before making its way to cinemas in late 2024, or in 2025. However it's likely they'll want to have a huge cinematic experience with a grander production, as the show is used to operating with tight budgets on television, and generally, there was always a two-year gap between TV series releases. It generally took six months to film, and another six months to edit a full series of Peaky Blinders according to season five and six director Anthony Byrne, so a two-hour film could be quicker. So I'm throwing it out to the community.Caryn Mandabach Productions Ltd/Robert Viglasky BBC So it's like, this wraparound issue is really my final barrier to being able to make use of views and cameras. I also discovered they are very compatible with a lot of rendering tricks I've used in the past. But my interest is in that views seems to cull out any tiles that aren't being drawn, which is a significant performance enhancement. Now, I understand "it's not as easy as all that", as I've just described I've built ways of doing this. It really feels like there should just be a check box somewhere under views to allow wrap around rendering. However, I feel like I have to just be overlooking something. ![]() A bit performance intensive, but ultimately it does get the job done if you are working in room sizes small enough to fit into a single surface. What I've done in the past is render the entire room to a surface, then you can just use surface_draw_tiled() to achieve this effect. If I want to have some sort of seamless level wraparound, there doesn't seem to be any really good way of being able to do that. This has been on my plate for a very long time and is the major reason I've always avoided using the views and cameras.
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